When adding a menu to a project, a notification will appear "Import Data Table". Just close it.
To connect the system, go to: //Project Settings/Maps & Mode/
Select the following settings:
To connect a new character, it is enough to simply add an interface to the character BP_PlayerMenu_Interfase, copy settings FOV and add it to the widget for selection W_MainMenu/New Game/Character New Game.
In order to specify your level that starts when you start a new game, you need to go to BP_GameInstanse and write the name of the desired level to a variable New Game Level. To a variable Main Menu Level the name of the level of the main menu of the game is recorded.
In the widget W_Control you can add an action that needs to change the key. To do this, add the control change widget to the list W_KeyBindSlot and set the settings shown in the screenshot:
For each parameter in the settings, you can specify additional information by the function Set info Widget. Accepted parameters: