Quality Assets Pack MARKETPLACE YouTube Ask a question
Sing In
Log In
Sign Up
ru
en

Demonstration

Documentation

Shop

Questions

Pro Navigation System - Documentation

Connecting to the project

If you have a new project, you can simply connect a ready-made character in your project! To do this, go to: //Project Settings/Maps & Mode/Default GameMode/ Here, just select BP_GameMode and you will have a customized character.

Connecting your character

To connect the system to your controller, simply add a component to the controller BP_NavigationComponent. The system is fully connected and ready to work!

Adding new marker types

In order to add a new marker type, you need:


Functions

The following functions are used to work with markers:

Compass Width Settings

To change the width and angle of the compass search, go to W_MainWidget highlight W_Compass and change the values:

Preparing a target for tracking

The system works with any actor on stage by default. But if you need to install the marker in a certain place, you can connect the component BP_MarkerComponent and put it in the required place. After connecting, the marker will be installed in the place of this component

Important information!